![]() Upon moving around, players will quickly grasp the fluidity of the movement and aiming system in the game. It's fast, responsive and isn't as heavily tied to realism as other Unreal 4 titles. ![]() Movement can be best described as "arcade". Upon landing in the Dome, players will instinctively pick up the basics of movement, but we will highlight the core mechanic here. Movement in Islands of Nyne Is your standard affair for anyone who is used to any kind of First Person Shooter. ![]()
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